Click here to display the work area for modern Aqua icons.
Click here to display the work area as the classic grid of icon data.
Click here to select a Photoshop color table for creating Windows icons. NOTE: the colors are only used for the 8-bit version of the icon.
Click here to use a Windows color table for creating Windows icons. NOTE: the colors are only used for the 8-bit version of the icon.
Click here to use a Macintosh color table for creating Windows icons. NOTE: the colors are only used for the 8-bit version of the icon.
Turn off the BuilderTips
Click here to learn more about IconBuilder.
Select this format to build and save icons for Windows. This will create a file in the .ICO format.
Select this format to build and save icons for Mac OS X. This will create a file in the new .icns format.
Select this format to build and save icons for Mac OS 8.5 and later. No backward compatible resources will be included.
Select this format to build and save icons for all versions of the Mac OS up to the current version. Creates the largest file sizes.
Click here to save your current icon. Make sure you窶况e selected the proper format prior to saving.
Click here to open and edit a previously saved icon file.
This allows you to import any exsisting icon窶冱 data and mask resources directly into the work areas.
Clears all work areas of the icon.
View the Target Icon only by its outline mask.
View the Target Icon only by its visual data.
View the Target Icon by its visual data combined with its outline mask to see how the icon will appear on the desktop.
Will quickly create all icon sizes and depths by automatically filling the work area. Shift-click to build an entire column, Control-click to build a row.
Click here to center the current view. Option-click to center all views.
Click here to toggle between dithered and non-dithered draw mode.
Click here to view 8-bit masks.
Click here to view 1-bit masks.
Click here to adjust the size of the thumbnail icon.
Click here to view 32-bit data.
Click here to view 8-bit data.
Click here to view 4-bit data.
Click here to view 1-bit data.
Click here to view thumbnail icons.
Click here to view huge icons.
Click here to view large icons.
Click here to view small icons.
Click here and drag to simulate the behavior of the thumbnail icon in the Mac OS X dock.
Build icons by adding resources to the work area. Fill the grid one cell at a time or automatically with QuickBuild. Click on cells to change size and depth.
Click on this controls to cycle through IconBuilder窶冱 checkerboard background textures.
Click on this controls to cycle through IconBuilder窶冱 patterned background textures.
Click on this controls to cycle through IconBuilder窶冱 color background textures.
Click on this controls to cycle through IconBuilder窶冱 grayscale background textures.
Click here (or use the delete key) to clear the currently selected work area. Shift-click to quickly delete an entire column. Control-click to delete an entire row.
Click here to revert to the last saved version of the selected work area Shift-click to revert an entire column. Control-click to revert an entire row.
Click here to add both your layer窶冱 visual data and the layer窶冱 mask outline to the currently selected work area.
Click here to add only your layer窶冱 mask outline to the currently selected work area.
Click here to add only your layer窶冱 visual data (not the mask) to the currently selected work area.
This window previews the icon data and mask currently shown in the Target Icon file.
This window previews your Photoshop layer as it will appear as an icon. Use the mouse to drag or the arrow keys to nudge the icon into position.
Exit IconBuilder and return to Adobe Photoshop.
Applies the Target Icon onto your original Photoshop layer. NOTE: This will completely replace the current layer. Allows you to 窶彳xtract窶 any icon窶冱 mask or data.